Interactive Technology Developer
OVERVIEW: The Interactive Technology Developer is primarily responsible for developing, planning, and designing world-class interactive technology-driven experiences for The Children’s Museum of Indianapolis. The incumbent works with internal colleagues to create appropriate interactive technology deliverables that are informed by general learning theory, meet museum standards, help drive new and repeat visitation, and advance family learning. The Developer works in concert with exhibit developers and designers to deliver appropriate, compelling exhibit experiences (see photos of examples on our website: https://www.childrensmuseum.org/exhibits/beyond-spaceship-earth). He/she works with technical programming and graphic design.
Leads the development of dynamic interactive technologies for exhibits, experiences, and online initiatives in conjunction with staff colleagues. Develops digital interactives as informed by general learning theory. a. Develops and designs technology-driven exhibit experiences, participating in each phase of the project from storyboards and prototypes to functional design to launch. b. Develops and designs educational and promotional mobile apps -including phone and tablet apps for iOS and Android operating systems.
Assists in designing and implementing analytics tools to determine the effectiveness of interactive technology deliverables as it relates to family learning. Develops measurements for guest interaction with exhibit interactives, assessing data with team to determine what works to create the best family learning experiences.
Conceptualizes exhibit games and activities working with exhibit and programs staff to ensure they reflect sound instructional design principles and meet family learning and instructional goals. Identifies and recommends the right technology to meets the needs of a project.
Participates in user testing by developing paper and functional prototypes, conducting one-on-one user testing and participating in focus groups to ensure the effectiveness of interactive technology deliverables.
Assists other departments in the design and development of digital technologies that include interactives, applications, videos and integrated social media engagement tools that function across onsite, online and mobile experiences.
Researches emerging technologies and stays abreast of industry trends in order to make recommendations that continually improve the quality and efficiency of interactive technology deliverables.
- Bachelor’s degree in computer technology, educational technology, informatics or related field, or equivalent experience.
- Three (3) years’ experience in development and design of interactive technologies. Strong K-12 educational technology expertise utilizing instructional design technology preferred.
- Strong graphic design skills.
- Familiar with and competent in utilizing video editing and post-production tools such as Premiere and AfterEffects.
- Excellent oral and written communication skills. Strong collaboration skills and the ability to work with diverse teams on conceptual, intellectual and artistic development of technology components/activities for galleries and the museum website.
- The ability to work effectively with outside contractors.
- Must be able to view computer monitor, computer reports, and all technical manuals.
- Must be able to communicate extensively and effectively via telephone/TDD, one-on-one conversations and conduct public presentations.
- Requires extensive use of computer keyboards and other technical equipment.
- Candidate must have the ability to tolerate local and national travel, and sit or stand for extended periods of time; must be able to lift up to 30lbs.
- Must be able to concentrate, focus attention and ignore distractions.